Domains at War Designer's Notes #1: Magic
Welcome, everyone! The Domains at War kickstarter has just launched, and after just 48 hours we’re already close to meeting our initial goals. It’s an exciting time for me as a designer, as the rules...
View ArticleDomains at War Designer's Notes #2: Sieges
The mechanics of siege warfare, both at the battle and campaign level, presented the most challenging part of the design of Domains at War. Pitched battles are glorious in their simplicity; sieges...
View ArticleDomains at War Designer’s Notes: Historical Reference Points
While designing Domains at War, I frequently tested my game mechanics against available real-world examples. Nowhere was this more challenging than in the area of siege warfare, which is akin to the...
View ArticleDomains at War Designer's Notes #4: Combat Mechanics
Every wargame design must balance simulation and playability. Achieving this balance is often quite hard, and most games end up tipping towards one or the other end of the range. Balancing Domains at...
View Article66 Hours to Go on The Sinister Stone of Sakkara's Kickstarter
We're down to 66 hours until the close of The Sinister Stone of Sakkara Kickstarter. We're $1,350 short of the second bonus goal, the inclusion of the two full-color paintings of the fort and the...
View ArticleDr. Michael Capps Joins Autarch’s Management Board
January 14, 2016 (Durham, NC): Autarch LLC, publisher of the best-selling Adventurer Conqueror King System, is pleased to announce that Dr. Michael Capps has become a member of the company’s management...
View ArticleOur Eighth Kickstarter: Secrets of the Nethercity!
For three thousand years, the secrets of the Nethercity have been hidden. Now the delving of man has breached the ruins, and the lore and treasures of the ancients wait in the darkness below for those...
View ArticlePDFs and POD Updated At Last
After great struggle involving much tumult and sundering of that which was foul and broken, we now have all PDFs of the ACKS corpus available with bookmarking and all rules available in print on...
View ArticleThe Sinister Stone of Sakkara Launches in 5E
I'm excited to alert our fans that our adventure module The Sinister Stone of Sakkara is being released for Fifth Edition. We're currently running an IndieGoGo campaign to cover the costs of layout and...
View ArticleConverting The Sinister Stone to 5E: How We Did It
Fans of our other products will know that this adventure was originally written for our old-school Adventurer Conqueror King System. This was the first time Autarch has adapted an ACKS product to 5E....
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